VIDEOS

Here's a collection of things I've worked/working on. More samples to come.

Fractions Cafe: Pepe Rig

I created this 2.5D rig, for Fractions Cafe; an educational game, that is found in Adventure Academy.

Fractions Cafe 2: Allie Rig

I created this 2.5D rig, for Fractions Cafe 2; an educational game, that is found in Adventure Academy.

Fractions Cafe 2: Ollie Rig

I created this 2.5D rig, for Fractions Cafe 2; an educational game, that is found in Adventure Academy.

Roblox

I've created Roblox character exclusives for the Xbox One, as well as rigged and animated new animations for all platforms. 

Roblox R15 Animations

I helped create and polish the R15 animations. I was responsible for updating the rig, as well as publishing animation packages, and creating rig and animation automators in MEL scripting. 

Empires & Allies

I created many of the buildings, as well as some of the sprite animations.

CityVille

I created many of the buildings, vehicles and foliage, as well as some of the sprite animation. 

YoVille

YoVille I created many of the assets you see here, as well as most of the dancing animation shown in this "dance-off".

CoasterVille

I created many of the 3d rides you see here, as well as the animation in the rides as well.

Unity 3D Environment

I created this environment in Maya, and imported the model in Unity, to demonstrate the effects of the plugins which come with the engine

Animation 1

Here's a model I created, to showcase rigging, skinning, and animation. I used MaxScript to create a customized rig for this character.

Facial Rig

Here is the same model, with facial rigging, which I created from scratch, using bones, splines and MaxScript. 

Look At Constraints

I created this environment in Maya, and imported the model in Unity, to demonstrate the effects of the plugins which come with the engine

Customized RIG, Bones, Helpers, and MaxScript.

Here's a model I created, to showcase rigging, skinning, and animation. I used MaxScript to create a customized rig for this character.

Dilating Eyes

Here's a closer look at the dilating eye rig I created on the character. 

Look At Constraints

Here's a test run of the rig. (WIP at the time of recording.)

Unity 3D Environment 2

Here's another environment I created in maya, showcasing water, sunflare and volcanic smoke.

Unity 3D

I created this first person demo, to showcase collision detection and real time interaction. Programming was done with C#.