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Unicorn Academy - Accessories and Clothing.
Demo:
A Roblox Experience
As a 3D Artist on Unicorn Academy, I created layered clothing assets compatible across all Roblox avatar types, using the Cage Mesh Deformation system. I authored ballgowns and suits that adapt cleanly to R15, Anthro, and other variants via the inner/outer cage workflow. This included topology optimization for deformation, cross-avatar testing, and artifact cleanup to ensure visual consistency. I worked closely with tech leads to validate performance and functionality in-game. The following items were published in collaboration with Barrier Four:
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